That technique worked well for a long time, but when I started adding new frames for the latest Macs and iPhones, I realized that the file had grown too large for Shortcuts and other apps. If you recall, Apple Frames 2.0 was built around a single Frames.json file that contained plain text representations of device frames as base64-encoded strings. Let’s dive in.Īs I began working on Apple Frames 3.0, it became clear that my previous approach for storing graphical assets had reached its limits. All of this, as always, in a native shortcut designed for high performance that uses Apple’s official device images and requires no manual configuration whatsoever.Īpple Frames 3.0 is the biggest, most versatile version of Apple Frames to date, and I’m proud of the results. And in the process, I also added support for ‘Default’ and ‘More Space’ options on the Apple Silicon-based MacBook Airs, MacBook Pros, and iMac. And that’s not all: Apple Frames 3.0 also brings full support for resolution scaling on all iPad models that offer the ‘More Space’ display mode in iPadOS 16. This update to the shortcut introduces full compatibility with the iPhone 14 Pro and 14 Pro Max with Dynamic Island, Apple Watch Ultra, and the M2 MacBook Air. As a result, Apple Frames 3.0 is faster, easier to debug, and – hopefully – easier to maintain going forward.īut Apple Frames 3.0 goes beyond a new technical foundation. For Apple Frames 3.0, I entirely rebuilt its underlying file structure to move away from base64 and embrace Files/Finder to store assets. Today, I’m pleased to announce the release of version 3.0 of Apple Frames, my shortcut to put screenshots taken on various Apple devices inside physical frames for iPhone, iPad, Mac, and Apple Watch.Īpple Frames 3.0 is a major update that involved a complete re-architecture of the shortcut to improve its performance and reliability on all Apple platforms.
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